About
Senior Environment / Creature Artist with 10+ years freelance experience building modular kits, real‑time environments, tools/plugins, and Metahuman pipelines for games and virtual production. Strong track record delivering optimized, game‑ready assets, leading small teams, and creating production tooling to accelerate pipelines. Los Angeles trained, working remotely in southeast Asia.
Primary Software: Unreal Engine, Zbrush, Cinema 4D, Substance Painter, Arnold, Redshift, Houdini, Perforce
Member since:
June 08, 2026